PlayStation's E3 2018 Showcase finally gave us an expanded look at the game, showing details about the gameplay and its risky world. The spidey-sense symbol warns the player of an incoming attack, but the best response is to change up the pace of combat rather than simply press a button.
Spider-Man is having quite a busy year.
Starring the world's most iconic Super Hero, Marvel's Spider-Man features the acrobatic abilities, improvisation and web-slinging that the wall-crawler is famous for, while also introducing elements never-before-seen in a Spider-Man game. Just as he's ready to focus on life as Peter, a new villain threatens New York City. The game was first announced in 2016, and we've been patiently waiting for it ever since.
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All of these moments were hyperpolished and seemingly ready for Spider-Man's September 7 release date. That not only looked disconnected, but it made the swinging action feel limp and boring. Much of that is highlighted in the latest trailer.
Instead, almost every Spidey game after that 2004 release is garbage. Many of those Spider-Men are long-time favorites, including Miles Morales, Spider-Gwen and, of course, Earth-616's own Spider-Man, Peter Parker, with a few more obscure Web-Slingers to round out the cast, like a Spider-Man tsum tsum.
And now Spider-Man for PlayStation 4 is coming, and it has exposed that gap in quality games in this franchise for the crime it is. But this game feels more proactive. It says a lot that the combat left us wanting to experience more of it, even though these were basic enemy encounters. Let's get to speculating. We're not sure, but hey - anything is possible, right?