EA responded to Battlefront 2 unlock estimates, and players weren't having it


Some players have estimated that it will take around 40 hours to unlock a single hero, though this time can be significantly reduced by purchasing loot boxes, which contain more credits than players will obtain from playing the game. A response the iconic gaming studio left to address criticism aimed at its upcoming Star Wars: Battlefront 2 game has become the most downvoted comment in the history of the website. The Community Manager has since deleted the tweet and publicly stated that the tweet in question was not in relation to Star Wars: Battlefront II. This is an understandably controversial move, coming after Battlefront I made all heroes immediately playable and micro-transactions were offered in the game.

EA Access subscribers on Xbox One and PC can play ten hours of the game ahead of launch.

It doesn't get much nicer if you scroll down the page.

The official response defended the game's progression milestones as "challenges that are compelling, rewarding, and of course attainable" and said the company wanted to "provide players with a sense of pride and accomplishment". "I paid $80 to have Vader locked?" did not help matters. There will also be more milestones that award credits and crafting parts available, as well as star cards only unlockable through those milestones.

Basically speaking, you could be in line to earn practically anything in a Loot Crate, hence the name.

And another user observed: "If I had a credit for every downvote you've gotten I could finally unlock Darth Vader!" We can't say for certain how many Credits you'll earn for a particular performance, but we can say that the better the performance, the more Credits you'll earn.

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EA has big expectations for Battlefront II. In fact, nearly no one is taking the cheeky response to not "rebel" seriously.

It looks as though these hard times for EA won't be going away anytime soon but let us know your thoughts about Battlefront II's current progression system and whether you agree or disagree with EA' response.

The previous "Battlefront" game had no such system.

People specifically latched on to the first line from the response: "The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes".

The controversy over Star Wars Battlefront 2 does not stop: on Reddit at the weekend, it was discussed the high number of credits necessary to unlock new heroes, a matter that was also addressed by a spokesman for Electronic Arts. The comment has attracted over 300,000 downvotes (and counting), becoming Reddit's most downvoted comment by a landslide.