This means you can not complete the early social challenge without privately inviting friends to play. Server issues have however marred its social features-and developer Sledgehammer Games has now addressed how it plans to fix them, and when we might expect the forthcoming PC patch.
On Activision's support site, it lists the PS4 version as having an "outage" with the message, "We're now experiencing connectivity issues".
Call of Duty WW2 multiplayer took a hit recently when the servers wen dedicated to PSP.
"This weekend we rolled out various test solutions in limited markets in order to fully analyse real-world conditions without risking disruption", the post continues.
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Sledgehammer is now testing dedicated servers in limited markets for U.S players and the social space will stay as a solo experience for the time being but players are able to invite their friends into their headquarters to complete some of the daily orders. Here's our Call of Duty: WW2 PC review. Our objective to return to dedicated servers is our highest priority. When disconnected from the game after a match, the game does not give you credit for the challenges you've completed such as completing a win in a particular game mode for example. As a result, the developers migrated online play to peer-to-peer (P2P) servers in an effort to provide a more stable experience.
Call of Duty WW2 may have its problems, but it doesn't appear to have affected sales.
We're seeing a new Call of Duty, or rather a return to a more classic Call of Duty game and while things could change with updates, if you are hooked on this game, buy the Season Pass now. We're seeing millions of fans play every day. But we get it, headquarters is best enjoyed with a thriving, fully populated social community interacting together.
It's been quite some time since we've seen a Call of Duty game launch in such a troubled state when it comes to online connectivity, but SHG says that "We won't rest until we resolve everything we can for the community". However, the new connectivity issues started last week when the studio pushed a new update that "solved several critical needs".